bringing up to date for this box
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@ -1,8 +1,13 @@
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<html>
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<head>
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<title>Sahli Editor</title>
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<!-- changed to local copies to avoid party network "dropouts" preventing the code from running
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as it can't be pulled from afar if the network is down. Use remote if you would like, just uncomment
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<script src="//code.jquery.com/jquery-2.1.0.min.js" type="text/javascript" charset="utf-8"></script>
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<script src="//code.jquery.com/ui/1.10.4/jquery-ui.min.js" type="text/javascript" charset="utf-8" ></script>
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-->
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<script src="jquery-2.1.0.min.js" type="text/javascript" async defer></script>
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<script src="jquery-ui.min.js" type="text/javascript" async defer></script>
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<script src="/editor/sahliedit.js" type="text/javascript" charset="utf-8" async defer></script>
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<link rel="stylesheet" href="/editor/sahliedit.css">
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<link rel="stylesheet" href="//code.jquery.com/ui/1.10.4/themes/dot-luv/jquery-ui.css">
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315
textmode.coffee
315
textmode.coffee
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@ -1663,3 +1663,318 @@ class @ImageTextModeFontAmiga extends @ImageTextModeFont
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]
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@height = 16
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@[k] = v for own k, v of options
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Sahli Editor
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============
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Editor for Sahli files.
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- open existing file
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- create new item
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* get filename from dir
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* insert SAUCE data if available
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* use SAUCE data to find font
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* allow Amiga choices
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* colorpicker
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- edit existing item
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- remove item
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- clear whole file
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- copy/clone
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- move items around
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- sort items
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- output to screen (copy into file)
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* run from node - save filename dialog
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***
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It should be noted that this does not do bounds checking, and it would be very
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possible to overflow this by using a debugger and such. As the purpose of this
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is limited, and this should NOT be put on a live website, I feel that is ok for
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now. Perhaps I will fix it after Revision.
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***
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== Create Initial crappage
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We need to make a screen that has a few things in it for starters
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Title, load existing, and new file options.
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Silliness for checking that this works.
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$(-> $("h1").hide().slideDown(500))
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Create buttos to choose between the New and Load functionalities
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(As we are not going to ever load a file _and_ do a new file.)
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(If someone wants to do that, they can restart with F5 or something.)
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Also hide the editor until needed, and initialize some elements.
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$(->
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$("#newsahli")
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.button { disabled: false}
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.click -> newsahli()
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)
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$(->
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$("#loadsahli")
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.button { disabled: false}
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.click -> loadsahli()
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)
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$(->
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$(".hidden").hide()
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$("#entryamiga").button {icons: {primary:"ui-icon-gear"}}
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.click ->
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stuff = $(@).children()
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if @.value == "1"
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stuff[1].textContent = 'Ansi'
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@.value = "0"
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else
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stuff[1].textContent = 'Ascii'
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@.value = "1"
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$(".45box").css {width:'45%',display:'inline-block'}
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$(".groupbox p").css {margin:"0 0 .25em 0"}
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$("#entryfilepick").change ->
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if @.files[0]? then $("#entryfile").val @.files[0].name
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$("#entryfile").click ->
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$("#entryfilepick").click()
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)
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The sahli file definition format is as follows:
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"file" - the actual filename on disk, "name" - the title of the piece,
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the boolean 'amiga' indicates if it is ansi or ascii (True = ascii),
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width is the width (widest point of the file), author the author of the piece,
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the color and bg items define the color for amiga ascii, and the font
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defines the font similarly. For PC ansi, this should be 'ansifont.'
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The three remaining lines are informational and optional.
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The slide format is currently unused, but consists of a background picture,
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a html template, and a css file.
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class Sahli
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constructor: ->
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@emptyfiledef = {
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"file": "",
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"name": "",
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"amiga": true,
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"width": "",
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"author": "",
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"font": "Propaz",
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"color": [ 0,0,0,0 ],
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"bg": [ 0,0,0,0 ],
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"line1": "",
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"line2": "",
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"text": ""
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}
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@emptyslidesdef = {
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"background": "",
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"template": "",
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"css": ""
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}
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@empty = {
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"slides": @emptyslidesdef,
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"filedata": [ ]
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}
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loader: ->
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$.ajax {
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url: '../list.sahli',
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dataType: "json",
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success: (result) =>
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@data = result
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@.edit()
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}
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Editor functionality:
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Close the new/load buttons - unneeded now.
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list, and allow dragon-droppings for sorting. Doubleclick to edit, or use
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edit button.
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edit: ->
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$('#buttonbox').hide()
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$('#listsave').button {icons: {primary:"ui-icon-disk"}}
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.click =>
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console.log dumpjson @.data
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You need to save the order, and extract these in that order; moving around
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does not alter the array. Alternately, _have_ it alter the array.
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@buildlist @data
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buildlist: (data) ->
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$('#list').show 100
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x = 0
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$('#sortlist').append @.additem item,x++ for item in @data.filedata
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$('#sortlist').sortable
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start: (event,ui) ->
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ui.item.data {startpos:ui.item.index()}
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stop: (event,ui) =>
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s = ui.item.data().startpos
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e = ui.item.index()
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@data.filedata = @.rearrangearray s,e,@data.filedata
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console.log name.author for name in @data.filedata
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console.log '---'
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Given a start and and end position, pop the array element at start off and
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insert it into the array at end position. A la the draggon-dropping.
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rearrangearray: (startpos,endpos,a) ->
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moving = a[startpos]
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alen = a.length
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tarr = a[0...startpos].concat a[startpos+1..-1]
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tarr[0...endpos].concat [moving].concat tarr[endpos..-1]
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additem: (item,pos) ->
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entry = @.genentryline item,pos
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entry.dblclick =>
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@.editline item,pos
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genentryline: (item,pos) ->
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arrows = "<span class='ui-icon ui-icon-arrowthick-2-n-s'></span>"
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amigastatus = ansiorascii booltoint item.amiga
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delbutton = $("<span class='righty' id=del-#{pos}>delete</span>")
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.click ((_this) ->
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(event) ->
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pos = @.id.replace "del-",""
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console.log _this.data.filedata.splice pos,1
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@.parentNode.remove()
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)(this)
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entry = $("<li class='entry' id='#{item.file}'>#{arrows}#{amigastatus} | #{item.author} : #{item.name} : #{item.file}</li>")
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entry.append delbutton
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save: ->
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pos = $("#entryindex").val()
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entry = @data.filedata[pos]
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entry.name = $("#entryname").val()
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entry.author = $("#entryauthor").val()
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entry.amiga = statustobool $("#entryamiga").children()[1].textContent
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console.log $("#entryamiga").children()[1].textContent,entry.amiga,entry.author
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entry.color = colortoarray $("#entrycolor").val()
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entry.bg = colortoarray $("#entrybg").val()
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entry.width = $("#entrywidth").val()
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entry.line1 = $("#entryline1").val()
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entry.line2 = $("#entryline2").val()
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entry.text = $("#entrytext").val()
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entry.file = $("#entryfile").val()
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editline: (data,pos) ->
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$("#formica").dialog {
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width:'800',
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modal: false,
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title:"Entry #{data.file} ",
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buttons: [{
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text: "Cancel",
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icons: {primary: 'ui-icon-trash'},
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click: ->
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$(@).dialog "close"
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},{
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text: "Save",
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icons: {primary: 'ui-icon-disk'},
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click: ((_this) ->
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(event) ->
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event.preventDefault()
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_this.save()
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$(this).dialog "close"
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)(this)
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}]
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}
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data.amiga = booltoint data.amiga
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$("#entryindex").val pos
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$("#entryname").val data.name
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$("#entryauthor").val data.author
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$("#entryamiga").val data.amiga
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$("#entryamiga").children()[1].textContent = ansiorascii data.amiga
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$("#entryfont").val data.font
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$("#entrycolor").val colortoname arraytocolor data.color
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$("#entrybg").val colortoname arraytocolor data.bg
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$("#entrywidth").val data.width
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$("#entryline1").val data.line1
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$("#entryline2").val data.line2
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$("#entrytext").val data.text
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$("#entryfile").val data.file
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A Helper f.unction to dump json out of an object as text:
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dumpjson = (obj) ->
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JSON.stringify obj,null,"\t"
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Boolean / integer Helpers
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booltoint = (bool) ->
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bool + 1 - 1
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inttobool = (intstr) ->
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(intstr == 1).toString()
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statustobool = (status) ->
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if status is 'Ascii' then true else false
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Resolve ansi or ascii status
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ansiorascii = (status) ->
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if status is 0 then "Ansi" else "Ascii"
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Color conversion from array to color item:
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This decimal to hex conversion only handles $00-$FF but it is fine for this purpose;
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we actually _want_ that limitation in the output.
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dec2hex = (num) ->
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"#{("000"+num.toString 16).slice -2}"
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hex2dec = (num) ->
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parseInt num,16
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arraytocolor = (array) ->
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c = (dec2hex x for x in array)[0..2].join ''
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"##{c}"
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colortoarray = (color) ->
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color = color.slice(1)
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c1 = [ color[0..1], color[2..3], color[4..5] ]
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x = (hex2dec i for i in c1)
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x.push 0
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x
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Need a way to convert the array back to the color name.
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colortoname = (color) ->
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names = {
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"#E0E0E0":"Light Grey"
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"#A0A0E0":"Light Blue"
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"#9AFE2E":"Light Green"
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"#FF0000":"Red"
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"#FF8000":"Orange"
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"#FFFF00":"Yellow"
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"#00f000":"Green"
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"#2EFEF7":"Cyan"
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"#2EFEF7":"Blue"
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"#0B0B3B":"Navy"
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"#FF00FF":"Magenta"
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"#8000FF":"Purple"
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"#0A2A0A":"Dark Green"
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"#3B3B3B":"Dark Grey"
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"#FFFFFF":"White"
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"#000000":"Black"
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}
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color = color.toUpperCase()
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x = if hex2dec(color.slice(1)) > 8421504 then "#FFFFFF" else "#000000"
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When clicking 'New' we want to make a brand new Sahli, and then clear out
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the buttons and create the editor bit as blank.
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newsahli = ->
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sahli = new Sahli
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sahli.data = sahli.empty
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sahli.data.filedata.push sahli.emptyfiledef
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sahli.edit()
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And when clicking 'load' we want to load the existing sahli file.
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loadsahli = ->
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sahli = new Sahli
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sahli.loader 'list.sahli'
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